Saturday, May 22, 2010

Explorin' the Dark Side

So I've killed my first villager. Bandits earlier attacked a coach on the Rookridge road between Bowerstone and Oakfield. The villager, this sneering opportunist, was looting the dead. Drew my longsword and I whacked him dead. I let him live on my first play-through of Fable 2: I'm playing it darker, this time.

Last time, I rid Albion's adventure-filled lands of monsters and baddies, and the game world changed for the better. I shouldn't go into spoiling specifics: it's enough to say that for every moral act done there was its dark opposite I might have done instead. And the world would have turned out differently at the end.

Let's say I'm exploring the dark side. Will not be simply bad for badness' sake: where's the fun in exploring possibilities at that mindless extreme, eh? I'm striving to be ruthless, this time through. Looking out for Number One, for Me. I want gold: don't care how I get it or how the scales tip.

Looking out for Me and Dog, okay, to be more precise. And My Wife. Wives! — yes, in the plural, because that'd be being wicked, as in bad, as in good for ruthless me. And kiddies — MINE, after all. So, to be as precise as I can be this moment, I'll be looking out for me and mine. Role-playing the best I can my second play-through of Fable 2's idea of an RPG.

Only wondering how I might attain a respectable degree of despicableness without having to kill any more villagers.

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